

- #The ascent directx 11 or 12 driver#
- #The ascent directx 11 or 12 windows 10#
- #The ascent directx 11 or 12 Pc#
Compare that to AMD's GCN 1.1/1.2 which has 8 asynchronous compute engines, each of which are able to queue 8 compute tasks for a total of 64 coupled with 1 graphic task. Maxwell's asynchronous engine can queue up 31 compute tasks and 1 graphic task.
#The ascent directx 11 or 12 driver#
Maxwell doesn't provide hardware asynchronous compute support and instead Nvidia patched in support for it at the driver level which comes at a performance cost.ĪMD, on the other hand, offers hardware-based asynchronous compute in the GCN architecture, providing it an advantage in certain DirectX 12 benchmarks and games. It was discovered that the new asynchronous compute feature doesn't work correctly with Maxwell GPUs, despite Nvidia advertising the feature for the 900 series. Despite the fact that Maxwell based GPUs are being advertised as fully DirectX 12 compliant this might not be entirely the case. However the opposite has been hinted when testing upcoming DX12 titles. The benchmark was initially designed as a developer tool for internal testing and therefore does an excellent job of reproducing the conditions gamers can expect to find when playing Ashes.

This affords us the opportunity to do some DX12 benchmarking, and as luck would have it, there is an remarkably detailed built-in benchmark to boot. Thousands or even tens of thousands of individual actors can engage in dozens of battles simultaneously.Īs mentioned, anyone can currently pre-order Ashes of the Singularity and gain early access to the game.

The game could be described as a war across an entire world without abstraction. Ashes of the Singularity takes things to the next level thanks to advancements in multi-core processors, low-level APIs, 64-bit computing and the invention of a new type of 3D engine. Supreme Commander became popular for its large scale battles that weren't seen in other RTS games, though the mass of units often took its toll and gamers planning on big battles required the latest and greatest hardware, particularly on the CPU front.Īs impressive as the Supreme Commander skirmishes were, Stardock doesn't believe they could be described as battles due to a limited number of units on the screen. This new real-time strategy game has been developed with Oxide's Nitrous engine and looks very much like Supreme Commander though the two games are in no way related. Recently Stardock provided gamers with Steam Early Access to Ashes of the Singularity, one of the first games to use DX12.
#The ascent directx 11 or 12 Pc#
As was the case with Mantle, most of the DX12 performance improvements are achieved through low-level programming, which allows developers to use resources more efficiently and reduce single-threaded CPU bottlenecking caused by abstraction through higher level APIs.įinally, we have what looks to be a very accurate means of gauging DX12 performance to see just what it means for the future of PC gaming. DirectX 12 is a key ingredient dedicated to PC gamers but the long wait is coming to an end.įollow up article: DirectX 12 Multi-GPU Technology Tested: GeForce and Radeon Paired Togetherįollowing AMD's lead with Mantle, Microsoft aims to provide console-level efficiency with "closer to the metal" access to hardware resources as well as reduced CPU and graphics driver overhead. However, one of the operating system's biggest features has yet to be seen in action.
#The ascent directx 11 or 12 windows 10#
Windows 10 has been out for a few months now and with it came a number of improvements that make it Microsoft's best OS yet.
